Robberies
An alternative way of acquiring gold and items is to arrive at the shop when it is closed! Your thief, with another character as look out, will attempt to break in. Shops selling expensive items tend to have the best defences but even taverns and general stores will install better locks if broken into regularly. Robberies can attract the attention of the town guard and if caught, parties have been known to be thrown out of town.
Wait and Rob
W (shop)
For example: W 31 instructs your thief to break into shop 31 and take any money and/or items they find there.
Steal
S (target)
A thief from your party will attempt to steal money and items from another party, monster or NPC. Unsuccessful stealing may result in an unwanted attack by the monster or party concerned! This is made even worse as the rest of the party may be some distance from the thief when he is caught.
For example: S 2487 sends your thief to rob monster group 2487
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