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Quest Player Manual

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Order Formats

This is the format or style that you need to send your orders so that they can be read by our computer programs. They are fairly straight forward, normally consisting of a letter followed by a few sets of numbers.

On the following pages, aspects of the game are described in detail, followed by the order format and an example of each.

Similar things in Quest have similar number ranges. You don't need to bother too much with these now; it will be become much clearer as you play the game.


Number Values

0 = Your parties current location
115 = Characters of your party
2089 = shops and dungeon rooms
95 = All your fighters
96 = All your thieves
97 = All your priests
98 = All your mages
99 = Your party
101750 = Types of Items
8011000 = Types of Monsters
10012000 = Party or player numbers
20019999 = Computer run Monsters/characters
10,000+ = Individual Item numbers


Character Types

1. Human Fighter (HF)
2. Human Mage (HM)
3. Human Thief (HT)
4. Human Priest (HP)

5. Elven Fighter (EF)
6. Elven Mage (EM)
7. Elven Thief (ET)
8. Elven Priest (EP)

9. Dwarf Fighter (DF)
10. Dwarf Mage (DM)
11. Dwarf Thief (DT)
12. Dwarf Priest (DP)

13. Halfblood Fighter (BF)
14. Halfblood Mage (BM)
15. Halfblood Thief (BT)
16. Halfblood Priest (BP)

As you can see from the above, some things, such as monsters and items, have both a type and an individual item number. This is because there is a general number that covers all things in that category, e.g. Orcs are monster type 818 but an individual Orc group will have a unique monster number, i.e. 3451.

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