Combat - Attitude
A (target/0/180) (attitude)
Attitude will affect how your party reacts when it encounters other parties, NPC's or monsters. You may have an overall attitude, four general attitudes and up to eight specific attitudes. Attitude can be 1, 2, 3, or 0 where 1 is friendly, 2 is neutral and 3 is hostile. 0 cancels it.
Your overall attitude is set by specifying 0 as the target. The four general attitudes cover four main fields in the game and are shown below with the number you should use to select each:
All parties = 170 All monster = 180 All NPC's = 190 All alliances = 200 Specific attitudes are chosen by using the party number, NPC monster class, monster group number or alliance number as the target.
Where two or more attitudes clash, the most specific is used, e.g. if you were friendly to all monsters but had a specific attitude of hostile to all Orcs, you would fight any Orcs you met.
For example: A 180 3 would set an attitude of hostile towards all monsters.
A 818 1 would set an attitude of friendly towards monster class 818. When you encounter a monster you will be told both its class and its group numbers. This will enable you to set attitudes to a specific monster class for future encounters.
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