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Quest Player Manual

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Combat Experience

All characters taking part in combat will gain experience points. These, along with some gold, can be exchanged for skill increases at training shops found in most towns. Additionally, all characters have a chance of an improvement in weapon skills, even if on the losing side.

It is also possible to gain a very basic skill with a weapon by self-training. This is done by using the same character as both the learner and trainer. To gain a faster and higher level of experience but without going to a professional trainer, other members of your party who have some understanding of the weapon, can give basic instruction. This costs 100 experience points.

Weapons practice can only be done on a single character basis. You can not use options 95-99 to have many members of your party practice together. This would be far too easy!


USE WEAPON PRACTICE

U (character) (weapon) (trainer)

For example: U 5 110 3 tells character 3 to train character 5 in the use of maces

You can also train yourself up to a certain point (skill 50): U 5 110 5

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