World of Quest - for everything Quest related
 

Quest Alliance Manual

Search Alliance Manual:

A | C | G | M | O | P | R | S

 

Settlement Bans - Actions On The Outskirts Of A Settlement

This could be useful if a party wants to interact with a settlement's defences such as issuing a SA to investigate the fortifications or a party could use a PS: Super Blast to try and blow the main gates up, and so on. For this type of action the details are the same as for the normal action, i.e. a SA is not required like it is when a party tries to sneak in to a settlement.

For Example: Hermetics (1475) Game 31, Mystics of Avaellia 111, Account Number: 12345, Bobby Joe Smith

Using a SA I want the party to study the fortifications of Tavack (11). The party is currently 1 sector north of the city.

Back

 

 
World of Quest - The most addictive fantasy rpg ive played
     
World of Quest © World of Quest 2008 - 2017 Design by Effective Webs