World of Quest - for everything Quest related

Quest Alliance Manual

Search Alliance Manual:

A | C | G | M | O | P | R | S



Organisataions - Organisataion Relations

It can be hard to work out the relationships of the various Organisations due to many events characters are likely not aware of, but the following pro ..
View full details ..


The following Organisations are separated in to settlements then Guilds and finally Gods (Temples). An Organisation consists mostly of likeminded peop ..
View full details ..

Organisations - Guilds

It has often been debated that the various God Temples are also Guilds, but there will be more information on the Gods in the next section. There are ..
View full details ..

Organisations - Guilds - Bankers & Merchants Guild

No one God is held in high regard by the Bankers & Merchants Guild; they are all worshipped so as to not offend any of them, although many point o ..
View full details ..

Organisations - Guilds - Magic Cyrcle

Practitioners of magic, although not common, are also not that rare. Just about everyone in the world will have been in a situation where magic has be ..
View full details ..

Organisations - Guilds - Thieves Guild

The Thieves Guild by and large holds Novala in the highest regard, but they also generally try to keep religion out of the mainstream of their politic ..
View full details ..

Organisations - Motivations & Personalities

The most important consideration when dealing with any Organisation is to remember that everyone in that Organisation, be they a PC or NPC, has their ..
View full details ..

Organisations - Organisation Politics

Politics envisions different ideas to different people, like most things in life, so some players may consider it important to define what is meant b ..
View full details ..

Organisations - Philosophies

Instead of just worshipping one of the eight Gods, it is possible to follow a Philosophy. The four philosophies are Good, War, Evil and Peace. You can ..
View full details ..

Organisations - Settlement-states & Settlements

The civilised areas of the world are ruled by the cities, which have generally been involved in power struggles with other cities since their origin. ..
View full details ..

Organisations - Settlements

Most settlements are extremely well defended and their citizens are able to use a wide range of techniques to protect their homes. Especially in the b ..
View full details ..

Organisations - Standardised Organisation Special Actions

The following SAs are only guidelines of the type of actions that are suitable for each Organisation. It is entirely possible for a Thieves Guild Alli ..
View full details ..

Organisations - Standardised Organisation Special Actions 2

MAGIC CYRCLE RANK 2 MAGICAL EVENTS ENQUIRY An Alliance can ask its liaison to find out details about magical events around the world. Any informatio ..
View full details ..

  Entries 1-13 of 13  



World of Quest - The most addictive fantasy rpg ive played
World of Quest © World of Quest 2008 - 2017 Design by Effective Webs