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Settlement Overview - Population

Each cycle the amount of population a settlement has will likely change. A settlement has both death and birth rates, which are quite abstract in their implementation for ease of game play.

All the other categories can effect population, for example: -

Food shortages can have dramatic effects on the population as people start to starve and the death rate increases.

Magical plagues could radically alter the death rating.

Poor living conditions can alter the deaths rate slightly, as areas in badly maintained conditions are more likely to have injury causing, and even fatal, problems.

The reverse is also true, a settlement that for example: -

Has lots of food can make sure that the majority of citizens are well fed and thus happier and more productive.

Good living conditions and any beneficial magical effects in use can give positive effects to a settlements birth and death ratings.

Divine Blessing can increase a settlements population by both increasing the birth rating and decreasing the death rating.

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