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Organisations - Guilds - Magic Cyrcle

Practitioners of magic, although not common, are also not that rare. Just about everyone in the world will have been in a situation where magic has been used, even if it was minor magic.

This has led to magic being accepted into society as just another part of the world. Thus the general population, although fearful of the power of magic, does not panic at its mere mention or sight.The Magic Cyrcle has its own agenda, that of personal power. This agenda is not hidden or politely kept out of sight; this has been described as both reassuring and unnerving for those that deal with the Magic Cyrcle, that they know roughly where they stand.

Some Cyrcle members are devout followers of a particular God, whilst most just follow a Philosophy. Since the leaders of the Magic Cyrcle have access to incredibly powerful magic, they have a lot of tangible power, but they are curiously not interested, generally, in fleeting status and thus do not regularly get involved in the politics of the Settlement-States.

It has been known for a powerful Mage to go rogue, attempting to use his powerful magic to give himself great influence in the day-to-day running of his area of the world; this sort of rogue action could result in a bounty being placed on the rogue Mage, then again it may not.

Due to the general distance from settlement politics the Magic Cyrcle has nearly always been strong, even despite some harsh global events. This means that they are generally not able to take advantage of the political climate as much as others, however their careful distancing also gives them a useful advantage in that the other political players normally become very cautious when the Magic Cyrcle gets involved in a political matter.

The Magic Cyrcle is considered to be a very dangerous group of people. The different specialist professions pull and push the Guild in several directions; this distribution of the guild's interests has resulted in a few cases where they have been blatantly drawn into the internal disputes of other Organisations.

The worst aspect of the Magic Cyrcle, to many of the normal citizens, is the paranoia that the plots of the Magic Cyrcle are actually more commonplace than just a few cases and that Kharne has been under their sway since the Guild's forming thousands of years ago.

The powerful magic of the Cyrcle is the primary reason for the Guild staying strong. Due to this the Magic Cyrcle guards it powerful magic carefully, making the acquisition of new spells a very drawn out process. Members have to spend a long period of time, or gain a lot of Status, to get access to even the most basic of the superior spells or rituals.

Even after a lot of hard work, many members of the Magic Cyrcle given the blessing to learn the superior spells and rituals find that they are beyond their control.Special Quests from the Magic Cyrcle may be to bring rogue members back - or kill them, to search for clues to the locations of rare and powerful artefacts, or the acquisition of uncommon ingredients such as monster parts, magic items and NPC items.

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