Quest Alliance Manual
The following abbreviations are often used in the rulebook and by players in the game: GM is used in reference to the Games Master, the person that ..
View full details ..
Please keep in mind that the history of the civilised races stretches back 3000 years. As you can imagine, the areas around the game worlds have been, ..
View full details ..
Through a process of establishing good (beneficial) relationships with other NPC the retired character can increase their own personal standing, and a ..
View full details ..
NPCs are individuals; NPCs have their own personalities. It is possible that the NPC has made a mistake, or that they have a particular psychological ..
View full details ..
When a character is retired from a party for a career change, the owning player has to fill in a questionnaire regarding the personality traits of the ..
View full details ..
A retired character that gains power within a Temple may attract the attention of one of the Gods. It is possible that a character that was not religi ..
View full details ..
Yes, there can be several Avatars of one God at any one time. The different Avatars working for one God are likely involved in events pertaining to a ..
View full details ..
Alliances can use their influence (Status) with whichever Organisation they are working with to request a new shop or amend existing shops. Gold is ne ..
View full details ..
This will almost certainly cost a Special Action, but it can be done. If the settlement is more warlike or at least on bad terms with another Alliance ..
View full details ..
Yes. For example, City 1 controls Towns 23, 56 and Villages 79, 109, 132. If the Alliance/Party was banned from City 1, they might also be banned from ..
View full details ..
Yes. The Alliance, although powerful and possibly important, is not in charge of the settlement. Settlement attacks are banned in nearly all settlemen ..
View full details ..
Yes. An Alliance can attack part of a settlement using anything like, and not limited to, firebombing, random fighting with citizens, causing riots. I ..
View full details ..
It is best to word the SA to be clear, for example: 'Parties (xxxx xxxy xxxz) will carry out a sermon to Fleyshur to inspire the citizens to riot agai ..
View full details ..
Yes. IC messages, whether sent on the forum or in the newsletter, are IC and, therefore, are considered to count towards what parties and Alliances st ..
View full details ..
The answer very much depends on the circumstance but here is an example: Investigate a settlement official that is in a different settlement to the Al ..
View full details ..
Firstly, make sure an Organisation the Alliance works with is interested in doing this. Trying to persuade the Organisation may help; this would requi ..
View full details ..
A party needs to be at the designated place before contacting the GM; although Power Scrolls and Message Scrolls may be placed in an Alliance's scroll ..
View full details ..
The Alliance sends a party, or maybe a few extra parties to add to the chances of success, to the designated settlement. Once there, the Alliance need ..
View full details ..
It is best if the Alliance can send several parties to the designated settlement. Once there the Alliance then contacts the GM with a Special Action t ..
View full details ..
The Special Quest will have given a sector a number of sectors away from a settlement and the number of sectors around that sector. So if it is 1 sect ..
View full details ..
|