Quest Alliance Manual
A settlement normally maintains professional troops as well as having lots of well equipped and trained citizens for emergencies. This is due to the c ..
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This is a very important area for the Officials to keep track of, but it is also the most difficult area to control. If a population is unhappy harsh ..
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Each cycle the amount of population a settlement has will likely change. A settlement has both death and birth rates, which are quite abstract in thei ..
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A settlements production can vary from cycle to cycle, meaning the Officials cannot accurately predict how much they have to allocate to each of the P ..
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A settlement can produce lots of different items to trade with. The trade goods can be anything like food, artwork, ornaments, etc. Trade goods are us ..
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This social class covers the different types of citizens like shop owners, highly skilled craftsmen and service providers. The citizens that are consi ..
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The noble social class is just about always the smallest class in a settlement. The main factor in determining who is a member of the noble class is h ..
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An important factor of each settlement's military capability is the number of troops that are On-call. The On-call category exists due to the cost of ..
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The peasant social class covers all sorts of jobs that can mostly be easily recruited for, although it does also include skilled professions. The foll ..
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Due to the expense of maintaining a standing army of professional troops most settlements generally only have about five percent of its population ser ..
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This social class covers all the different Priests, from those that work with a specific temple to those that follow an independent path by paying hom ..
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The Bankers & Merchants Guild acts on behalf of the other Organisations to initiate, debate and conclude trade deals. Sometimes the other Organisa ..
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Deep within the secure sanctums of the Magic Cyrcle or the protected rooms of the various Temples and Guilds, many powerful spells, miracles or ritual ..
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Basic Magic Items (Non-moderation items): The ease of destroying a magically empowered item can vary greatly. For example a +3 sword or +5 Chain, and ..
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Items can be re-powered by the following methods. The Re-Power Enchant Normally available as a Power Scroll, can be used along with other Powers to ..
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More spells and miracles will become available via the Temples or Magic Cyrcle Special Quests. Since these special spells/miracles are guarded and dif ..
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NOTE: When a PS: Enchant, Remove Enchantment, Suspend Enchantment is appropriately being used no SA is required as powers are always FA; specifically ..
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Miracle By far the easiest and cheapest is the Fleyshur Miracle 404, however this only improves weapon and armour bonuses. The item is also not a mode ..
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When an item with the special tag in with the item number (?) is found, using the standard order Investigate Item, for example 'I 100232', may not bri ..
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It is possible that a moderated item is booby-trapped, cursed or in some way harmful to a party, it is also possible that the results of the action ca ..
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